The Swedish indie studio helped popularize the weak survival horror protagonist that genre forefathers like Silent Hill ...
The big developers don't want to hire a bunch of people and then fire them when the work comes to an end. They can just ...
Most humans like games. But what are games, exactly? Not in a philosophical sense, but in the sense of “what exactly are their worky bits, so we know how to make them?” [Raph Koster] ...
It feels like generative AI is everywhere in game development—a Google survey estimated 87% of game developers are using it ...
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